package hunt.treasure.config;

public class Define {
	public static final String BASE_FONT_FOLDER = "fonts/";
	public static final String BASE_IMAGE_FOLDER = "gfx/";
	public static final float SCALED_ORIGINAL_RESOURCE_RATIO = 800.0f / 1920.0f;
	public static float SCALED_RATIO = 1;
	public static float SCALED_SPRITE_SIZE_RATIO = Define.SCALED_RATIO
			* Define.SCALED_ORIGINAL_RESOURCE_RATIO;
	public static final float ROTATED_DICE_DURATION = 2;// 2s
	public static final int MAX_DOT_ON_DICE = 6;
}
